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Living

A study of lighting and materials inside a lived-in room, made in Blender. The focus was on getting natural light, surfaces and small details to feel real, rather than on the objects themselves.

All projects

Projects by Rafay Ahmad (Bonevane)

Experiments

  • iCalc
  • X&O
  • To Do
  • Weather
  • Autolist
  • Notebox
  • CUDA Neural Net
  • Bridge

Game Dev

  • Inside
  • Orrery
  • Path Tracer
  • Aperture
  • ScalAR

3D & Design

  • Never Settle
  • Living
  • Formula 1
  • Sunset Drive
  • Moon Over the Castle
  • Made by Google

Web Dev

  • Danish's Space
  • Staccato
  • GHMS
  • INF-19
  • SEN-D
  • Spillage
  • REACH